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Creative
Team Alpha
The creative
staff of Killer Bunnies ...
J effrey
Neil Bellinger - Team Leader
Ah yes, the
man behind the bunny. Born in Jersey, Jeff has lived in Virginia
as well and has traveled extensively overseas with the United
States Navy. Soon after settling in the San Diego area, Jeff
created Sarsen's Stuff and enjoyed a successful first few years
of business floating four games on the market. Sarsen's Stuff
dissolved in 2002 and Creative Team Alpha started to freelance
their work to larger publishing companies. Jeff spends quite
a bit of time gaming (of course), but also enjoys reading (a
wide variety of topics), long scenic walks and rainy gray afternoons
when he can sit quietly in a picture-less room and create something.
Having always
enjoyed pop-culture and science fiction, Jeff has filled his
creative game ideas with many hidden references. Having developed
great loyalty to his friends and family, they have many nods
and acknowledgments as well. Jeff enjoys traveling quite a bit
without a planned destination and is quoted as saying that, "Every
town has something to offer and every person you meet can give
you perspective."
Being a social
creature by nature you can always find Jeff in coffee shops or
outside people watching. Jeff spends his days teaching high school
math and yes, he does enjoy it tremendously. As for his nights,
well, the man is single and well (enough said).
:: Contact Creative Team Alpha
Jonathan Young - Graphic Design
Leader
Jonathan Young
was drawing before he could crawl. After learning to walk, he
perfected his artistic ability and has been working professionally
in the publishing industry, illustrating and designing art and
entertainment magazines.
Jonathan joined
the Killer Bunnies team between the C and Delta Series, transforming
the look of the game into what you see today. He also created
the look for KinderBunnies, the prequel to the original game.
When he's not drawing Bunnies, he works in a San Diego-based
publishing company.
In addition
to art, Jonathan is also a professional writer and has been published
in local and national magazines. The majority of his writing
portfolio contains how-to workshops, design tutorials, and art
feature stories.
:: Contact the Graphic Artist Team
:: Jonathan's Web Site
Dave
Zurell, Creative Consultant
Dave has not
written his bio yet. If he doesn't write one soon, then we'll
write one for him ... but we won't guarantee its accuracy.
(You may recognize
Dave. He's Carrot D in KinderBunnies.)
:: Dave's Email
Michael
Buffaloe, Play Test Team Member
I have lived
in San Diego all my life and have been gaming for just about
as long. Other than playing games I enjoy sailing, paintball,
and watching some Japanese animation (Anime). I started working
on Journey to Jupiter and Quest in the Fall of 2004 and have
been helping out on several other CTA projects since.
I am currently enrolled at Grossmont College trying to figure
out what I am going to do with my life. My current plan is to
transfer to a four year college and major in something (maybe
engineering or something with computers) with a minor in Japanese.
But I am also toying with other ideas.
A .J. Pfeifer, Play Test Team Member
A.J. Pfeifer is a native to
San Diego and started working with Jeff on his games in 2001.
He started helping with Quest for the Magic Carrot and is currently
helping design new games. He is also the second ever Killer Bunnies
tournament champion and loves to play any time. He is an avid
lover of Star Wars, Family Guy, Magic: The Gathering, and recently
got heavily into Marvel Comics, his favorite of which is Deadpool.
A.J. is also an artist who
is currently pursuing a degree in graphic arts. Although his
specialty is fantasy and comic art, he also does Killer Bunny-type
artwork. He hopes to one day be either a video game concept artist,
or an illustrator for Marvel Comics or Magic: The Gathering.
:: A.J.'s Email
:: A.J.'s Web Site
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